Why do the jelly beans need money? ——Analysis of recent hot topics
Recently, "Fall Guys" (Fall Guys) has caused heated discussions among players due to its announcement that it will become a free game and launch an in-app purchase system. Many players wonder: Since the game is free, why should we spend money? This article will combine the hot data of the entire network in the past 10 days to analyze the reasons behind this phenomenon and player feedback.
1. Top 5 hot game topics on the Internet (last 10 days)
Ranking | topic | Number of discussions (10,000) | Main platform |
---|---|---|---|
1 | Fall Bean Man becomes free and causes controversy | 32.5 | Weibo, Tieba, Steam community |
2 | "Diablo: Immortal" Krypton Gold System | 28.1 | Twitter, Reddit |
3 | God of War 5 release date announced | 25.7 | YouTube, gaming forums |
4 | "Genshin Impact" version 2.7 update | 22.3 | Station B, Miyoushe |
5 | Epic gives away "BioShock" collection for free | 18.9 | Discord, Facebook |
2. Details of the change in the charging mode of Jelly Bean Man
Change items | old version | New version (after free) |
---|---|---|
Base game price | 58 yuan (Steam domestic area) | free |
season ticket system | none | Premium Pass (about 40 yuan/season) |
How to get skin | In-game currency exchange | Direct purchase in the mall (up to 68 yuan per item) |
Compensation for veteran players | - | Free "Heritage Gift Pack" |
3. Analysis of Player Controversies
1.Controversy over cost-effectiveness of paid content: According to player statistics, if you want to obtain all season content in the new version, the actual expenditure may exceed the original buyout price. For example, the third season premium pass + all limited skins will cost about 200 yuan.
2.Psychological gap among veteran players: Although there is a compensation package, early paying players found that new players can get the same core experience for free, and some players left negative reviews on Steam saying they were "backstabbed".
3.Matching mechanism changes: After becoming free, a large number of new players poured in, leading to server instability and increased cheating, affecting the game experience.
4. Developers’ responses and industry trends
Mediatonic Studio explained:"The free model can expand the player base, and long-term income can be used for continuous updates.". Data shows that the number of players exceeded 20 million in the first week after switching to free, which was four times the previous peak.
Comparison of the profit models of current mainstream casual games:
Game name | type | Profit model | Average monthly income (10,000 US dollars) |
---|---|---|---|
Fall Beans (New) | battle royale | Skin + Pass | ≈800 |
Among Us | social reasoning | Buyout + DLC | ≈350 |
Roblox | sandbox platform | Virtual currency share | 25,000+ |
5. Suggestions for players
1.Rational consumption: Prioritize passes rather than individual skins, which are usually more cost-effective
2.Take advantage of free content: Some free rewards will still be provided every season
3.Follow official events: Login rewards and discounts are often launched in the early stages of new versions.
Conclusion: Free games + in-app purchases have become an industry trend, and the key lies in balancing profitability and player experience. The transformation effect of "Fall Bean Man" still needs time to be verified, but it is undeniable that it has successfully created a new round of topic heat.
check the details
check the details